Psychogeography Brief image
Image
Daniel Wearing PRO Concept Artist
https://www.artstation.com/artwork/3mQAD 

This projects main goal is to explore the creativity and fantastical ideas that can stem from exaggerating Nature.
To display the link between fantasy and reality in a more natural way

For this project the psychogeography aspect will be explored in gardens and natural landscape areas.
For this project the 3D aspect will be explored by taking plants and creating 3D models of them.
For The 3D section of this project I am creating characters however I must create an environment to put them in.
For the environment I will be exploring a few ideas.

The idea of it being Natures Garden will be the main source of inspiration.

One idea I'm mainly exploring is pictures in a garden or in parts of a garden and layering 3D objects into the environment

When taking the pictures for my project I used my iPhone10XR camera on both the psychogeography class walk and in my own garden and then uploaded onto my hp laptop where they became Jpeg and PNG files for ease of use when uploading them.  
After the pictures I moved on to the 3D section of my work. This consisted of using 3D Max 2020 to create the plant models shape, texture and colour and Blender to add lighting and quick renders of the models.
Once the 3D section was complete it was the digital art section created using procreate which was used to create digital sketches of the plants and also to combine the pictures from the garden and the 3D render images of the plants.
My text was all initially created on Microsoft word to easily separate all of the documents and to act as a backup should anything go wrong with the website.
My next step was to create a website to host all of my work online. Personally, I used a website creator called SITE123 which allowed me to create a professional website that also had my own personal touch.
I created the colour scheme of the website by choosing the main colour #fa79d1 to be altered by 2nd colour #f966ca and the buttons, internal text and elements were the lightest colour which was #feace4. For font scheme I wanted simple and easy to read text so I went with Times New Roman.
I am going to be critically evaluating my project by looking at aesthetic experience and expressionism within my work. When looking at my initial idea of nature and plants it seems… nice but there is a lack of depth to the ideas and no real detail in them, however by the time I reached my final idea it became clear how I wanted to link reality and fantasy. In this changing world where we can’t leave our homes as much as we used to, it led me to the idea of creating my natural world digitally.  
My research for this project has revolved around on 3D modelling and plants more than anything else as I want the main piece of my project to reflect the best of my abilities while working with what I have at home. My plant research has been carried out at home by studying my carnivorous house plants and looking at their behaviour, their movements in catching prey and their overall appearance both alive and dead.
The drawings and work I have done so far for this course have proved that I am a capable artist capable of taking inspiration from ordinary objects and transform them into impactful projects. While my project was initially lacking in content, ideas and productivity, it reflected my motivation for everything around me at the time. It reflects how my world turned from a detailed and colourful story where I could find inspiration into a dull, mundane, rinse and repeat routine which still has not changed. This year has been mentally and emotionally taxing and my minimalist style with my sketches and simple designs have allowed me to openly express how I have not been coping very well mentally this year and how my mental health has been rapidly declining.
The 3D models were initially created using 3D max 2020. However, after creating the first two plant models, the Pitcher and the flytrap, using this software was becoming time-consuming therefore I turned to Blender to import my two finished models and improve their look as blender was better for light, shading and overall end appearance. Once I had finished the models I combined m garden images and my 3D model images using procreate which eventually led to the final product.
My work progressed from minimalist sketches to simple 3D models of plants and my final piece of layering my models both normal size and exaggerated. This project end goal was to link the reality of nature and the outside world with a fantasy digital world. The work I have done has shown myself, and hopefully others, that with inner creativity, anything can become magical.